Web
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Post by Web on Dec 1, 2017 10:33:52 GMT -5
lmao shit you're right, I counted and somehow got 11 roles earlier counting the roleblocker as vanilla.
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Az Paynter
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Post by Az Paynter on Dec 1, 2017 10:36:35 GMT -5
I think it might've been the case that Castle had the game ready with 10 roles, but we got a last-minute confirmation for an 11th player and he forgot to adjust the number of Townies. It makes more sense if it's meant to say 5 Townies (one of whom has the secret ability).
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Web
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Post by Web on Dec 1, 2017 10:44:40 GMT -5
^yeah I'll wait for him to clarify but since the list of roles at the start of the day only adds up to 10 and the roleblocker isn't listed I think that's probably it.
On a separate note, I liked milo's first few posts, hope he'll stay active D1
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Leo ✔
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Post by Leo ✔ on Dec 1, 2017 10:47:09 GMT -5
I didn't see that about the roles, but I checked and I'll be waiting for the clarification too.
We can't edit our post right? Because I'm affraid if I wrote something incorrect that could made me on the edge.
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Deleted
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Post by Deleted on Dec 1, 2017 10:48:33 GMT -5
Morning all, am ready to get this going and see if we could be as great as last game finding all the scum right away.
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greentoo
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Post by greentoo on Dec 1, 2017 10:51:11 GMT -5
This is my first time playing. Are we waiting for something or are we meant to be doing something right now?
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Deleted
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Post by Deleted on Dec 1, 2017 11:39:34 GMT -5
Oh wait, we have two cops. I’m dumb. Yeah, follow the cop should be free for town as a stray, honestly. Doctor doesn’t even have a cap on protecting the same person twice, so this seems really obvi lol
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zaclord 🌈
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Post by zaclord 🌈 on Dec 1, 2017 11:46:57 GMT -5
Milo already showing out on D1! Glad to see your first time playing helped you understand and really get into this season!
I’ll post more after work today because i have questions on this new structure too ha
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Deleted
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Post by Deleted on Dec 1, 2017 11:49:31 GMT -5
Conductor/Good Elf combo will be interesting to see play out. You basically have a) person who can spot power roles versus b) person who can distinguish naughty from nice. The Conductor is thus placed in a sort of awkward position where if he has found a power role and then that person seems to be a likely lynch target, he has to decide whether or not it's a good idea to try to steer the lynch elsewhere. Good Elf meanwhile will need to keep in mind that if someone seems suspiciously protective of another player, it doesn't necessarily mean Krampus/Evil Elves. In this scenario, assuming said protective player doesn't get lynched that day, it would be wisest for Good Elf to cop the person being defended rather than the person doing the defending first...a 'town' read there would more likely than not kill two town birds with one stone/maybe clue Good Elf in to who the other two town power roles are, and Good Elf can move on to investigating other players.
Obviously we should not rely on all of the above to lead town to victory - properly dissecting game convo is what will lead town to victory - but I think all that should be considered because paying attention to convo is what will help our power roles decide who to investigate or protect.
If somehow we reach a point where the Conductor, Santa, and Good Elf are all still in and we know who the Conductor and Good Elf are, Santa should choose to protect the Good Elf.
Krampus/evil elves dynamic, if I am understanding correctly, is that Krampus gets the final say on who gets eaten. Technically the evil elves get input but Krampus could certainly go against their suggestions. Does an evil elf get 'promoted' to this final-say position if Krampus is lynched before one or both elves are? I might be doing too much here though and the distinction is only for flavor purposes in which case nvmd this whole paragraph.
I don't know what to make of the roleblocker yet; every time I start working myself through scenarios I stumble on a logic fail and have to scrap everything I typed. I will have to come back to this.
I'm running off of an hour of sleep so I'm going to bed now but just wanted to get those thoughts out there while they are fresh on my mind.
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Deleted
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Post by Deleted on Dec 1, 2017 11:56:55 GMT -5
this is still valid but also just realized that if we do reach such a point and we're down to 7 or fewer players then we have essentially cracked the game. all power roles can claim, Conductor and Good Elf will have enough results that they can verify against one another, and any townsperson left will have more than enough information to sniff out whatever bad elf/Krampus is left and vote them out. i hope that made sense. i'm decent at logic but not so much at explaining it.
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Post by castleoblivion26 on Dec 1, 2017 12:12:53 GMT -5
okay I messed up a few things in the opening post and you'd think I'd get better at not doing that.
I messed up on the counts when getting things ready and realized my mistake and fixed it, however I had already typed up the role list and didn't make the adjustment to the number of townies, there are 5.
Any role that can block, investigate, or protect can not do it to the same person back to back. Will adjust the initial post to reflect this.
The Role-Blocker does 2 things: It silences them meaning the next day they cannot say anything, they can like post and they can place a vote on someone but that is it during the day phase, they cannot even explain their vote. Plus if they have a role they are unable to complete their objective.
They cannot do this until they choose which side they are on.
This player is a powerful player and more will be revealed as the story goes on who they are. They can tip the balance of the game from one side to another.
They do not know who is evil and who is good at the start of the game, but after they choose a side they are only aligned to that side for the remainder of the game but they will know who their allies are and if they choose the evil side they will get to join the evil chat.
Also the Role-Blocker will have to make their choice no later than after the first Day Phase and Night Phase end. Meaning they choose their side during Day 2. The Role-Blocker's role is active for the entire game.
I think I caught everything and hopefully all this helps. Will edit the original post to reflect these so it is all together.
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Deleted
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Post by Deleted on Dec 1, 2017 12:15:06 GMT -5
This is my first time playing. Are we waiting for something or are we meant to be doing something right now? take your time and read through what everyone says, then take the fundamentals from the OP and apply it. I assume you’ve read them and know how to play at a basic level. We aren’t really “waiting” on anything to happen, unless you count someone saying something suspicious as a something. Right now the point is to just talk about the game and see who is saying what so that we can have mental notes going forward once we start putting the pieces together. Unrelated: I have a stomach bug or something so if I come across as incoherent/absent in the next 48 hours it’s the meds. Just ask me to clarify whatever if I stop making sense.
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Post by castleoblivion26 on Dec 1, 2017 12:15:14 GMT -5
oh did miss one thing. Yes Krampus will take over one of the Evil Elves if the initial Krampus is eliminated.
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greentoo
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Post by greentoo on Dec 1, 2017 12:17:57 GMT -5
This is my first time playing. Are we waiting for something or are we meant to be doing something right now? take your time and read through what everyone says, then take the fundamentals from the OP and apply it. I assume you’ve read them and know how to play at a basic level. We aren’t really “waiting” on anything to happen, unless you count someone saying something suspicious as a something. Right now the point is to just talk about the game and see who is saying what so that we can have mental notes going forward once we start putting the pieces together. Unrelated: I have a stomach bug or something so if I come across as incoherent/absent in the next 48 hours it’s the meds. Just ask me to clarify whatever if I stop making sense. Thanks. I understand how to play at a basic level I just don’t properly understand all the different strategies people are posting here. I’m sure I’ll understand as the game goes on.
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Post by castleoblivion26 on Dec 1, 2017 12:24:56 GMT -5
just came across another question:
If the role-blocker dies before Day 2 it will be revealed that they are the role-blocker for sure but as they most likely won't have chosen a side yet they will be revealed as just a town.
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Web
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Post by Web on Dec 1, 2017 12:28:35 GMT -5
wow the roleblocker is powerful as shit lol, definitely going to have a huge influence on the game.
also with the clarification of powers not being able to protect back to back follow the cop isn't bulletproof, but at the right time and with the right conditions (aka not now) I'm definitely open to working out night strategy, because it would have helped save Albie last game. (not that we necessarily needed it then but you get the point)
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Web
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Post by Web on Dec 1, 2017 12:29:58 GMT -5
also yes Leo ✔ , editing or deleting posts is against game rules for obvious reasons. If you need to clarify one of your earlier posts, feel free to quote it and response and double/triple post, it's part of the game.
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Az Paynter
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Post by Az Paynter on Dec 1, 2017 13:19:38 GMT -5
I see a problem with Follow The Cop; one Cop (Good Elf) does detect allegiances, but the other one (Conductor) can only detect persons of interest. Great if they could work together (Conductor finds person of interest, Good Elf ID's the suspect) except as per setup the two obviously can't communicate, and can't signal to each other lest they accidentally lead scum to one of them. This was the same issue we saw last game when I was the deputy, trying to telegraph to Albie when he didn't know who I was, and then trying to drag the Doctor (whom I never got right lmao).
My point is, Follow The Cop only works if both Cops are apparent, but I don't see it working out we even get to a stage that could be a thing without losing one of them. If it's the Conductor that's not quite as bad because the Good Elf has the more specific (and more immediately useful) info. But then the unaligned roleblocker also throws a spanner in the works 'cause it's potentially a 4th scum we have to weed out. It would take a very specific set of choices from all power roles involved to make FTC viable, and I think it's more likely that won't happen.
Also, coming back to the roleblocker - they could wind up blocking one (or both) cops at different points; which would be great for them if they choose to be scum, but not so much if they pick Town. That's a rabbit hole I don't think we need to go down yet 'cause it's too early to think that heavily on it, I'm just saying let's not go chasing any specific strategy 'cause they could f**k up the plan big time (either intentionally or otherwise).
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Deleted
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Post by Deleted on Dec 1, 2017 13:58:13 GMT -5
Well yeah obviously we can’t do FTC now that we know doctor can’t protect consecutively. FTC really doesn’t need the deputy or conductor role to work, though. The premise is cop claims, Town clears one player, then the doctor (who doesn’t claim, obviously) stays in the back spamming protect. You either clear or protect whoever Day 2.
Now that i think about it though that would’ve never worked because it would have to happen under the assumption that the roleblocker opted to stay town, which isn’t guarenteed and would just make the cop dead weight anyway. So yeah this is moot two fold lol.
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Deleted
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Post by Deleted on Dec 1, 2017 14:02:07 GMT -5
To clarify b/c I’m not sure I explained it well: my original proposition was made under the assumption that the doctor had no limitations on their protections.
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Web
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Post by Web on Dec 1, 2017 14:12:05 GMT -5
I'm not a RVS fan, but the main problem with skipping it and launching into talking about the setup is it scares off some of the newer players who get lost or don't feel like they can contribute. There's still time in D1, but it's shorter than last game and it took a while to get started D1, so here's a RVS/prod vote to hopefully push people out of the shadows: Vote: Sambaladaany questions about the game so far? Any ideas about the setup?
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Deleted
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Post by Deleted on Dec 1, 2017 14:24:36 GMT -5
I would post something but everyone has pretty much beat me in asking what I wanted asked and the answers as well, so I am just watching. If something comes up such as answering something or asking something else will do it.
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Leo ✔
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Post by Leo ✔ on Dec 1, 2017 14:44:35 GMT -5
I'm voting gravey just to see how he defends himself.
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greentoo
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Post by greentoo on Dec 1, 2017 14:49:13 GMT -5
Im just going to vote gravey this round. There’s no reason really just a random vote.
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Deleted
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Post by Deleted on Dec 1, 2017 14:50:58 GMT -5
I'm voting gravey just to see how he defends himself. I have nothing to defend right now other to say that its a premature vote obviously. But I get your vote on me, to put pressure. But Idk how to defend myself as of right now when there is no questions or anything for me. I even said that I would answer any questions my way. Did I not?
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Web
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Post by Web on Dec 1, 2017 14:54:40 GMT -5
lol why does gravey already have a wagon
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Web
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Post by Web on Dec 1, 2017 14:55:55 GMT -5
also why were both votes 5 minutes apart
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Sambalada
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Post by Sambalada on Dec 1, 2017 15:08:26 GMT -5
I have nothing to input thus far. There are 3 bad guys, 3 good guys, and 5 towns. Keeping track of everyone's votes can be useful in the future. I'm just gonna wait for more information/explanation for now.
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Mylo13 💜
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Post by Mylo13 💜 on Dec 1, 2017 15:39:01 GMT -5
Thanks for clarifying castleoblivion26 ! I'm switching my vote to willapted33 , because unless I'm wrong, he hasn't posted here yet at all. (But he posted on Pulse elsewhere three minutes ago.) Vote: Willapted33
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willapted33
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Post by willapted33 on Dec 1, 2017 15:42:18 GMT -5
I haven't posted bc I'm just trying to figure out what to do ;)
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