Deleted
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Post by Deleted on May 31, 2013 19:48:33 GMT -5
*they're, English language be damned.
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nick64
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Post by nick64 on May 31, 2013 20:32:25 GMT -5
can i sign for divorce?
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Post by Devil Marlena Nylund on May 31, 2013 21:17:08 GMT -5
I'm guessing Max b/c reasons. MEAN! :( Just for that, you get a vote: kunt b/c reasons.
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Deleted
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Post by Deleted on May 31, 2013 21:19:29 GMT -5
How is it mean for me to make a (relatively baseless) assumption that Drag is your partner? On behalf of Drag and myself, I'm offended.
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Post by Devil Marlena Nylund on May 31, 2013 21:26:05 GMT -5
Because drag said his partner sucked or something :(
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Post by Deleted on May 31, 2013 21:36:25 GMT -5
No, he just said he'd be willing to cheat on them, and he said that after I assumed you two were partners. I said my future ex-husband sucked.
Anyway, I've already stated my opinion on why I think partner-claiming is mostly irrelevant to the overall game, but may prove to work against town in certain scenarios. Does anyone have any opinions on this? Do you agree, disagree; why or why not? Is it worth discussing?
Josh, why are you so eager to figure out Drag's and Az's respective partners?
Devin, why are you so eager to vote this game?
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Post by josh on May 31, 2013 21:40:54 GMT -5
I want to know people's partners because you know the two scum aren't lovers. So if you find your top 2 suspects are actually lovers, you know one of them is really town. However, if they're both suspect to you, then you would probably want to lynch them anyways... Idk it made sense at first until I thought through it more. Still, I think it would be helpful overall to know who all the lovers are.
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Devin
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Post by Devin on May 31, 2013 21:40:57 GMT -5
Devin, why are you so eager to vote this game? Because I wish not to be screwed over by this game ONCE again.
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Post by Deleted on May 31, 2013 21:54:24 GMT -5
Not everyone has posted but I wanted to offer my thoughts on revealing the lover pairs. As someone who has been in this particular situation previously and got screwed over thanks Kunt, I feel like making the reveal this early on would fuck up the game honestly since it would give scum more information that could potentially backfire on town. At this point I feel like each of us need to go through each individual player regardless of whether they are your lover or not and figure it yourself out. But anywho, best of luck to all the happy couples!
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Post by Deleted on May 31, 2013 21:58:30 GMT -5
I want to know people's partners because you know the two scum aren't lovers. So if you find your top 2 suspects are actually lovers, you know one of them is really town. However, if they're both suspect to you, then you would probably want to lynch them anyways... Idk it made sense at first until I thought through it more Well, no, one could still be scum. If both seem scummy, I guess just lynch one and the other's going down. If they flip town and the other flips scum, you're still good. The things is, given the nature of the game everyone's other half is going to be revealed at some point before their time of death (I mean, if you have a lick of sense anyway). If you find two players scummy and make that known, and they reveal they're lovers in an effort to absolve themselves, then you know both of them can't be scum. You can still lynch either though, if you think one or the other is definitely scum, but that would require a LOT of thought and that's a hypothetical gamble. I think the safest bet in any game is to lynch someone you are sure of. The less guess work, the better. Still, I think it would be helpful overall to know who all the lovers are. I'm not sure I follow why though. I'm open to a counterargument, I just don't see one. Having either/or opinion isn't necessarily a scum tell, if anyone town is afraid of seeming scummy for having one or the other either. I'm not sure to what benefit-- if any-- making that known necessarily has, but solid cases have been made for each, by townies, in the example threads that didn't already have the pairs listed in the OP. Because I wish not to be screwed over by this game ONCE again. How does having an RVS vote prevent you from being screwed over? Not everyone has posted but I wanted to offer my thoughts on revealing the lover pairs. As someone who has been in this particular situation previously and got screwed over thanks Kunt, Yw I feel like making the reveal this early on would f**k up the game honestly since it would give scum more information that could potentially backfire on town. What information would he handed to scum by this reveal, and how could it be used to screw town over? This argument was made (and refuted) in one of the example threads; I just want your take on it.
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Post by Deleted on May 31, 2013 22:11:05 GMT -5
What information would he handed to scum by this reveal, and how could it be used to screw town over? This argument was made (and refuted) in one of the example threads; I just want your take on it. If the different alliances are revealed per say, it could make some town members more vulnerable. For example, if player a, was determined to be player b's lover (and player b had a reputation of acting a certain way that would give the wrong impression, it would make player a more suseptible to being mislynched). What I'm trying to say is, that I feel like we should look at the individual players rather than the pairs and focus on that aspect. If I find my partner suspicious at any given moment, I will not hesistate to reiterate my point and lynch them. That's the gist of what I'm trying to say.
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Post by Deleted on May 31, 2013 22:14:11 GMT -5
Also, just for the sake of common courtesy:
For purposes of self-preservation, you're likely to want to keep your partner alive, scum or otherwise, but if you're presented with evidence that suggests your partner may be scum, you're doing town a disservice if you let your own survival get in the way. Conversations in the QT can be useful for relaying scum tells as well, even if you haven't partner-claimed prior, just remember not to quote them directly since that's against the rules. All's I'm saying is, it might not be the best idea to get too attached to your loved ones.
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Post by josh on May 31, 2013 22:16:25 GMT -5
What information would he handed to scum by this reveal, and how could it be used to screw town over? This argument was made (and refuted) in one of the example threads; I just want your take on it. If the different alliances are revealed per say, it could make some town members more vulnerable. For example, if player a, was determined to be player b's lover (and player b had a reputation of acting a certain way that would give the wrong impression, it would make player a more suseptible to being mislynched). What I'm trying to say is, that I feel like we should look at the individual players rather than the pairs and focus on that aspect. If I find my partner suspicious at any given moment, I will not hesistate to reiterate my point and lynch them. That's the gist of what I'm trying to say. If player b acts that way, they're going to be lynched regardless if people know who his lover is or not. I don't see how knowing the lover would make any difference in that situation. But for @xoxo, idk like I said at first I thought it would be helpful but then thinking through the reasoning started to fall apart in my head. Now I just want to know who the lovers are for curiosity's sake lol
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Post by Deleted on May 31, 2013 22:17:57 GMT -5
If the different alliances are revealed per say, it could make some town members more vulnerable. For example, if player a, was determined to be player b's lover (and player b had a reputation of acting a certain way that would give the wrong impression, it would make player a more suseptible to being mislynched). Do you feel this is more problematic in a scenario in which players a and b are town/scum, or players a and b are town/town? What I'm trying to say is, that I feel like we should look at the individual players rather than the pairs and focus on that aspect. If I find my partner suspicious at any given moment, I will not hesistate to reiterate my point and lynch them. That's the gist of what I'm trying to say. I agree with the above, I just don't necessarily think knowing everyone's partner would hinder this from being accomplished.
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Post by Deleted on May 31, 2013 22:19:06 GMT -5
Now I just want to know who the lovers are for curiosity's sake lol Truth be told, me too, but I'd like to get discussion going on this before we start making moves on it.
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Post by Deleted on May 31, 2013 22:27:03 GMT -5
Do you feel this is more problematic in a scenario in which players a and b are town/scum, or players a and b are town/town? I feel like this would be more problematic in a town-town pairing, since it would give both scum members the opportunity to try to sway the majority. And like both you and Josh, I too am curious about the pairings.
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Post by Deleted on May 31, 2013 22:51:18 GMT -5
I agree that the scenario would be worse for town in a town/town pairing. It would suck for scum if they got paired with someone who was either a particularly good or bad townie, since either scenario would likely result in their lynch. But josh raises a good point here: If player b acts that way, they're going to be lynched regardless if people know who his lover is or not. I don't see how knowing the lover would make any difference in that situation. Regardless of their partner, if player B is a shit townie (who isn't partnered with scum), they're probably going to be lynched. Period. Scum won't really need their partner to do it either, because if they can convince their partners, that's four votes right there. At this point in the game, they'd only need two more, and those could be easily fished for in the game thread itself. There really is no benefit for scum to know the partner in this scenario, aside from making stronger appeals to the partner (which will probably have claimed by that point, and will probably be subject to criticism from others in town anyway).
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Post by Deleted on May 31, 2013 22:54:57 GMT -5
I mean, there is a slim chance scum could IMMEDIATELY appeal to the partner in question, sew the seeds of doubt, and have them come in the thread saying something said in their QT was an auto-scumtell resulting in a disastrous snowball effect, but I think that's too convoluted and inherently obvscum to actually be a plausible play.
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Post by Deleted on May 31, 2013 22:57:58 GMT -5
I've made an observation over the last page and for that I must put an FOS on you Kunt. I feel like you've been digging for information but haven't really offered your take on the situation as much, it's essentially the same gameplay I've become notorious for. Anyways, I'm going to Unvote: AZ and head on off to bed. Hopefully everyone else contributes by tomorrow so we can really get the ball rolling. Cheerio!
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Deleted
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Post by Deleted on May 31, 2013 23:06:47 GMT -5
I've made an observation over the last page and for that I must put an FOS on you Kunt. I feel like you've been digging for information but haven't really offered your take on the situation as much Yeah, I'd say trying to get some solid discussion going is pretty scummy, you're right. For what it's worth, I offered my opinion on it at the end of page 1 (albeit briefly) before posing the big question on the setup above, and have consistently provided my own input on the responses to my player-specifc questions which I asked, as seen above. If you have any questions for me specifically though, feel free to ask! The only reason I'm not saying very much and trying to focus on specific questions is to avoid "the gameplay (you've) become notorious for", ironically. I'm trying to prevent parroting, or being parroted myself.
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Deleted
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Post by Deleted on May 31, 2013 23:12:32 GMT -5
Anywho, I'm guessing Drag is town, because I'm also a town cop double role and copped him Night 0 which wasn't actually posted in-thread for whatever reason! Got town result! But maybe I'm insane, so let's all go in for the kill and find out! Hooray!
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Juan Carlos
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Post by Juan Carlos on May 31, 2013 23:58:44 GMT -5
Hey y'all :)
FoS: Kunt
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Az Paynter
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Post by Az Paynter on Jun 1, 2013 3:50:41 GMT -5
Hai again~ I've caught up a little bit on what's gone on so far - we want people to reveal their love matches apparently? I agree with Kunt to be honest, there is no real point in people claiming their partners. The scum already know who their faction partners are, and that everyone else is Town. What advantage does it give the scum who's paired with who? The only benefit I can think of right now to knowing partnerships would be when it comes to Nightkilling, and that's not present in this game so...
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Post by Devil Marlena Nylund on Jun 1, 2013 5:48:59 GMT -5
I only skimmed the last dozen or so posts until a few hours when I'm done work but I feel like revealing lover pairs early gives scum the advantage - especially if there was night killing. But without that, there's still the advantage because they will already know where 4 of the players are in regards to lovers since they have their own lovers and each other. Though I guess then it doesn't really matter at that point anyway.
Hmmm. As I go in circles here I can't find a reason as to why we would need to hide our lovers?
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Post by Devil Marlena Nylund on Jun 1, 2013 5:50:57 GMT -5
I think knowing who's paired with who allows us to see who is subtly protecting who. Each scum will now try to sway votes away from him/herself, lover, other scum and their lover.
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Post by Devil Marlena Nylund on Jun 1, 2013 5:57:17 GMT -5
I think knowing who's paired with who allows us to see who is subtly protecting who. Each scum will now try to sway votes away from him/herself, lover, other scum and their lover.
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Post by Deleted on Jun 1, 2013 6:00:19 GMT -5
I'm not going to reveal my lover.
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Post by Devil Marlena Nylund on Jun 1, 2013 6:15:58 GMT -5
I think knowing who's paired with who allows us to see who is subtly protecting who. Each scum will now try to sway votes away from him/herself, lover, other scum and their lover.
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Post by Devil Marlena Nylund on Jun 1, 2013 6:16:42 GMT -5
Sorry that went through three times. Apparently the app didn't tell me it had posted.... :/
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nick64
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Post by nick64 on Jun 1, 2013 8:48:34 GMT -5
I see no point in revealing lovers -I'm assuming scum already know each other's lovers, so they know who the other six are. I see no way in which scum would benefit knowing who's paired with who, until possibly later in the game when's there's only two Town couples. Knowing who the lovers are will allow them to put focus on one person from each in hopes of a mislynch. -I don't really see how knowing who the lovers are would benefit Town at all, and the only downside I see is what I mentioned above. But alternatively, scum putting focus on one person from each of the Town couples could help Town find scum, so I guess it could work both ways.
Basically, I don't think it really matters. I think it would be fun to figure out the couples on our own though.
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