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Post by Deleted on Jun 1, 2013 11:29:14 GMT -5
Day 1 Begins
Deadline has been set for 06.04.13 11:59PM EST.
It takes 6/10 votes to lynch!
Day 1: Vote Count 1 Kunt: Josh, Max Az: Devin Devin: Kunt Not Voting: Nick, Juan, Codex, Az, Slizzard, Drag
#Mod: Modkills do not affect the mechanics of this game; unless binding in regards to alignment.
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Post by Deleted on Jun 1, 2013 13:27:05 GMT -5
On mobile so like hell I'm quoting, but reading Nick's comment, it crossed my mind that scum could possibly use that as a work around and say things that would imply they had contact without it really being obvious. Of course they'd have to do it without tipping off their lover, because then their cover would be blown, but I could see that being executable.
Lolol at the fact that, now that we're actually in the game, we're playing it like it's regular old mafia and essential ignoring the lovers aspect.
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Post by Deleted on Jun 1, 2013 13:34:20 GMT -5
To clarify, it'd still be a shitty strategy. I think it keeps coming back to the fact that it really is inconsequential to the actual game. Honestly, I think trying to figur out who's in love with who could distract from actually finding scum though, so maybe we should claim just to get it out of the way? Codex, why do you not want to claim, and do you have any other thoughts? Last game you were very vocal and seemed willing to push town forward. A little unusual that you didn't have much to say.
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Post by Deleted on Jun 1, 2013 13:36:12 GMT -5
And Juanito-- sorry, don't have your un memorized to tag you-- why are you FoSing me? You never provided a reason or really contributed to the discussion either.
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Post by Deleted on Jun 1, 2013 13:59:34 GMT -5
What's the point? Knowing each other's lovers won't really influence the game. We don't know their alignment, all it would do is explain to others why you're defending xy person (since they're your lover and you don't want to die when they die), but a good townie shouldn't think about their own life, just the death of mafia.
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Post by Devil Marlena Nylund on Jun 1, 2013 14:39:45 GMT -5
Even if there's no point to claiming our lover, what's the point to not claiming? What is there to hide? I think that's what I'm wondering. Without knowing, scum know 2/5 pairs while while the rest of us know only our own 1/5 pairs. It's not a HUGE advantage but I think it's something that could come in helpful. I'd say we wouldn't have to claim our partners right away. Not on D1 if it makes people feel better but I think we'll get to a point where those that seem heavily opposed to it will look like they have something to hide. I personally can't think of a reason why hiding it is harmful but if there is one, someone should bring it up before people start revealing.
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Post by Devil Marlena Nylund on Jun 1, 2013 14:42:14 GMT -5
all it would do is explain to others why you're defending xy person (since they're your lover and you don't want to die when they die), but a good townie shouldn't think about their own life, just the death of mafia. I think that's good enough reason. I also think that the sooner we reveal that, the sooner we can avoid "but I'm just defending such-and-such because he/she is my lover!" If we had that confirmed earlier on, none of that would happen so then when we see someone defending someone who ISN'T their lover, we can focus on that instead. Right now, I think you're my FoS FoS: codex
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Post by Deleted on Jun 1, 2013 14:50:31 GMT -5
Eventually everyone is going to have to lover claim. I think it'd be completely stupid not to. You-- or really Drag-- was right that a good townie will lynch scum even if he's their lover, but what does that have to do with knowing everyone else's? How and why does that pertain to your particular pairing anyway?
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Post by Deleted on Jun 1, 2013 14:53:01 GMT -5
I mean, it's not like mafia could false-claim a lover, because the others could just call them on their bs.
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Az Paynter
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Post by Az Paynter on Jun 1, 2013 15:10:50 GMT -5
Alright, say everyone claimed their lover-pairings. Then what? What advantage does that actually give us? At the moment the only thing I'm getting from it is, whoever gets lynched we know who's gonna bite it alongside them.
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Post by Deleted on Jun 1, 2013 15:13:01 GMT -5
Ok fine w/e. But I'll only speak in riddles:
My lover is not a QUEEN.
Figure it out xoxo
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Post by josh on Jun 1, 2013 15:20:17 GMT -5
Ok fine w/e. But I'll only speak in riddles: My lover is not a QUEEN. Figure it out xoxo drag drag queen
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Post by Deleted on Jun 1, 2013 15:35:50 GMT -5
That would explain why he didn't want to claim. If my future ex-husband isn't already obvious, you're all just really dumb. I'm also not saying we HAVE to claim either. If you really don't want to, for whatever reason, don't. Alright, say everyone claimed their lover-pairings. Then what? What advantage does that actually give us? Less guesswork. Im' actually thinking it might be better TO claim the lover pairings, because town could easily get sidetracked looking for possible pairings while scum squeezes by doing scummy things. I'm not sure there is a fantastic reason to claim either way, just like there isn't not to (because it's all going to come out eventually), but I'm actually starting to think withholding that information could serve as a sort of "safe-claim" mechanism. Like, let's say Ginger Spice and Cynthia were playing this game, and Ginger was mafia about to be lynched. He could claim his lover as Cynthia-- a power player who just happens to be falling for his appeals-- and in the shock of "wait, does town really want to risk losing Cynthia" they could throw out a bunch of hooplah to shift discussion around. This is still a possible strategy if everyone claims, but it's far less effective if everyone is made aware of who lies with who ahead of time because it won't be such a curveball move. So yeah, for the sake of my own curiosity and giving town at least a little bit of information, I think claiming is safe and I'm actually for it now, lmao.
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Post by josh on Jun 1, 2013 15:40:47 GMT -5
What information would he handed to scum by this reveal, and how could it be used to screw town over? This argument was made (and refuted) in one of the example threads; I just want your take on it. If the different alliances are revealed per say, it could make some town members more vulnerable. For example, if player a, was determined to be player b's lover (and player b had a reputation of acting a certain way that would give the wrong impression, it would make player a more suseptible to being mislynched). What I'm trying to say is, that I feel like we should look at the individual players rather than the pairs and focus on that aspect. If I find my partner suspicious at any given moment, I will not hesistate to reiterate my point and lynch them. That's the gist of what I'm trying to say. gotta say i was already getting codex/drag vibes from this statement lmao
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Post by Deleted on Jun 1, 2013 15:46:31 GMT -5
Do people usually find Codex suspicious though? I mean, Drag I get, but I was assuming he was talking about himself instead of his partner LOL...
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Post by josh on Jun 1, 2013 15:50:08 GMT -5
Well I was thinking of how Codex acts at the beginning of games the past few games.
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Az Paynter
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Post by Az Paynter on Jun 1, 2013 15:51:18 GMT -5
Codex puts himself out there, which puts him on the map for better or worse - just look at our last game, at the start he and I were the only ones to make meaningful contributions, so that's what I was examining.
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Post by Devil Marlena Nylund on Jun 1, 2013 18:21:16 GMT -5
Yeah good point. I found codex suspicious last game. Forget how it turned out though...
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Az Paynter
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Post by Az Paynter on Jun 1, 2013 19:35:27 GMT -5
By 'last game' Max, which one do you mean? 'Cause obviously for me it was Vengeful Mafia #2 just before this one, where Codex and I were both Town.
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Post by Devil Marlena Nylund on Jun 1, 2013 19:59:14 GMT -5
The last one I played with him where he was offed after the first day. I think it was the one before the vengeful ones where I thought he was super suspicious and vocal about it.
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Post by Deleted on Jun 1, 2013 20:03:24 GMT -5
#Mod: Slizzard has been prodded.
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nick64
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Post by nick64 on Jun 1, 2013 20:20:04 GMT -5
So are we claiming partners or not? #confused
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Post by Deleted on Jun 1, 2013 20:24:26 GMT -5
So are we claiming partners or not? #confused I think we might as well now, so the discussion can be focused more on finding scum rather than the partnerships.
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Post by Deleted on Jun 1, 2013 22:28:28 GMT -5
#Mod: Devin has been prodded.
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Devin
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Post by Devin on Jun 1, 2013 23:30:24 GMT -5
What does prodded mean? That we got a reminder to post every 24 hours?
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Post by nick64 on Jun 1, 2013 23:56:54 GMT -5
What does prodded mean? That we got a reminder to post every 24 hours? Yes. The more prods you get, the closer you get to being modkilled.
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Post by Deleted on Jun 2, 2013 0:14:55 GMT -5
#Mod: Juanito has been prodded.
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Post by Juan Carlos on Jun 2, 2013 0:26:14 GMT -5
And Juanito-- sorry, don't have your un memorized to tag you-- why are you FoSing me? You never provided a reason or really contributed to the discussion either. The reason I'm FoSing you is because you implied a lynch to yourself and a modkilling. I know it's early stage and it could mean nothing, but it's kinda suspicious at the same time. That's the reason I'm only FoSing you at this time and not voting for you.
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Post by Deleted on Jun 2, 2013 1:35:43 GMT -5
The last one I played with him where he was offed after the first day. I think it was the one before the vengeful ones where I thought he was super suspicious and vocal about it. I wasn't lynched in that game for actually being suspicious though. A couple people put RVS votes on me then PressedMarx hammered Also you've thought I was suspicious in every game we've played together so far, lulz.
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Az Paynter
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Post by Az Paynter on Jun 2, 2013 3:41:44 GMT -5
at people getting prodded already. Show of hands for partner-claiming? I may not see the point to it, but if we're going to claim then I have no issue following through.
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