Albie
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Post by Albie on Sept 17, 2015 22:06:18 GMT -5
Umm no? You killed Max. I killed nobody you had TWO people to fall in line with you. What are you talking about? Didn't you kill Libra....
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Albie
Administrator
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Posts: 16,232
Staff
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Post by Albie on Sept 17, 2015 22:06:46 GMT -5
Oh maybe you meant there to be an IF there...
I'm just saying I feel that would have given you somewhat of a chance... but you can be defeatist about it too
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Deleted
Joined: January 1970
Posts: 0
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Post by Deleted on Sept 17, 2015 22:07:46 GMT -5
Green room: www.quicktopic.com/51/H/zHWnBUjT5gCTrololololol QT: www.quicktopic.com/51/H/wcBP6GP88y8CocoRising QT: www.quicktopic.com/51/H/QpSUSr8EBjtSqRole PMs, as they were originally sent: Codex: Well you're really not much different from the first, are you? You're still Cynthia Rose, just broken down in phonetic form. And broken down you were - after just a year of modding and a few months of law school, you were kind of just tired of everything and everyone. You eventually fled the board; you needed a break. But it's not like you to give up so easily. You've always had a bit of fight in you, and now that some of Cynthia's less savory identities are trying to take over, that fight is needed more than ever!Role: /ˈsɪn θi ə/ /roʊz/, 1-S Gladiator IdentityAbilities: One time, during a day of your choice, you may post the command CHALLENGE: [player] in the game thread. The vote count will be reset to zero, and all players must choose to lynch either you or your target. Whichever player reaches the required vote majority (or if neither player reaches majority, whichever player has more votes at the end of the day) will be lynched. You do not have to use this command if you feel it will not be beneficial, but this command will be unavailable to you once the game has five or fewer players. So think swiftly and challenge wisely! Win condition: You win once all threats to Cynthia are defeated. Drag: Hot like Cynthia's temper when it's been disturbed - ironically you might have been one of the more lighthearted of her identities, content to toss things at people in good fun. That doesn't mean you cant get a bit irate though, and you were never above calling someone out on their foolishness. Cynthia is going to need you to use that outspokenness here, too; a few of her identities are out of control and could use the ego check!Role: hot potato, 1-S Gladiator IdentityAbilities: One time, during a day of your choice, you may post the command CHALLENGE: [player] in the game thread. The vote count will be reset to zero, and all players must choose to lynch either you or your target. Whichever player reaches the required vote majority (or if neither player reaches majority, whichever player has more votes at the end of the day) will be lynched. You do not have to use this command if you feel it will not be beneficial, but this command will be unavailable to you once the game has five or fewer players. So think swiftly and challenge wisely! Win condition: You win once all threats to Cynthia are defeated. Libra: You literally only exist as a reminder of what a bad dancer I am. That's it. As far as black people stereotypes go you're what some folks call a c-c-c-combo breaker, but otherwise there isn't much that is terribly exciting about you. Even Cynthia doesn't think about you that much. Oh, well! That doesn't make you any less useful than the other identities - Just because you can't kick butt on beat doesn't mean you can't kick some butt at all, so keep fighting the good fight!Role: Awkward White Girl, 1-S Gladiator IdentityAbilities: One time, during a day of your choice, you may post the command CHALLENGE: [player] in the game thread. The vote count will be reset to zero, and all players must choose to lynch either you or your target. Whichever player reaches the required vote majority (or if neither player reaches majority, whichever player has more votes at the end of the day) will be lynched. You do not have to use this command if you feel it will not be beneficial, but this command will be unavailable to you once the game has five or fewer players. So think swiftly and challenge wisely! Green Baron: Let's be honest: You're the identity that took over when Cynthia started taking just a little bit too much glee in banning the myriad number of trolls who tried to slide past her watchful eye. But in your defense, it was always for the greater good, right? No one would argue that you were wrong about banning the likes of musicfan09 or that really awful Kelly fan, whatever his name was. Well some of other Cynthia's other identities are just as vengeful, but their reasons aren't nearly as noble. Now is the time for you to help Cynthia dig deep and use your ban-happy streak to rid herself of these baddies before it's too late...Role: foolish one with the smile, 1-S Gladiator IdentityAbilities: One time, during a day of your choice, you may post the command CHALLENGE: [player] in the game thread. The vote count will be reset to zero, and all players must choose to lynch either you or your target. Whichever player reaches the required vote majority (or if neither player reaches majority, whichever player has more votes at the end of the day) will be lynched. You do not have to use this command if you feel it will not be beneficial, but this command will be unavailable to you once the game has five or fewer players. So think swiftly and challenge wisely! Win condition: You win once all threats to Cynthia are defeated. Max (original role): What is that itch? It's driving me crazy! Oh, it's just you, the random identity that Cynthia adopted when people were coming up with disease-related names and she decided that herpes isn't something any person should really want to publicly self-identify with. (Cynthia does not secretly have herpes. Calm down; you're fine.) But to be such a vague name that could symbolize any number of serious problems, you stuck around longer than expected, so you might be more familiar with Cynthia and all of her oddities than the other identities would expect. That's a good thing - a few of those identities have turned into a much more specific, bad, bad itch that won't go away...and if you don't find them soon Cynthia's going to find herself trapped stuck with something much, much worse than whatever it is you're bringing. Put that mystery-solving ability of yours to use before it's too late!Role: Mysterious Rash, 1-S Gladiator IdentityAbilities: One time, during a day of your choice, you may post the command CHALLENGE: [player] in the game thread. The vote count will be reset to zero, and all players must choose to lynch either you or your target. Whichever player reaches the required vote majority (or if neither player reaches majority, whichever player has more votes at the end of the day) will be lynched. You do not have to use this command if you feel it will not be beneficial, but this command will be unavailable to you once the game has five or fewer players. So think swiftly and challenge wisely! Win condition: You win once all threats to Cynthia are defeated. Mikey/Max replacement: Most people think Cynthia is the root from which all these identities came forth, but that isn't accurate, actually. Not even most of the identities themselves know the truth - YOU'RE the start of it all. You're Gayla, aka the government name your mama gave you over three decades ago. You created Cynthia as a form of self-protection, a way to find your way through the world without exposing too much of yourself. You did a pretty good job of that for a while, yet some people still found you out. But not every identity is a good one, and it turns out those other people aren't your biggest threat after all. Some of your own identities are, and you need to figure out which ones before it's too late...Role: Gayla, "Primrose" 1-S Gladiator IdentityAbilities: One time, during a day of your choice, you may post the command CHALLENGE: [player] in the game thread. The vote count will be reset to zero, and all players must choose to lynch either you or your target. Whichever player reaches the required vote majority (or if neither player reaches majority, whichever player has more votes at the end of the day) will be lynched. You do not have to use this command if you feel it will not be beneficial, but this command will be unavailable to you once the game has five or fewer players. So think swiftly and challenge wisely! Win condition: You win once all threats to Cynthia are defeated. Surf: Most people think you are the root from which all these identities sprung, but that isn't accurate, actually. Not even most of the other identities know the truth - Gayla is the start of it all. You were simply created as a form of self-protection, a way for Gayla to find her way through the world without exposing too much of herself. As the original not-original, it became your primary responsibility to shield her, and you spawned several other identities to do so. But not every identity is a good one, and it turns out that the world at large isn't Gayla's biggest threat after all. Some of the identities you created are, and you need to figure out which ones before it's too late - even if that means sacrificing yourself for her...Role: cynthiarose, "Katniss" IdentityAbilities: Your task is to shield Mikey ( Gayla, ("Primrose" Identity)), from other Identities who are out to harm her. If Gayla is targeted with any action (other than a nightkill or lynch), you will intervene and make yourself that target instead. This may have some weird effects, but that's okay. You've seen - and done - weirder things while looking out for her. Note: Mikey is not aware of your protection. If you are affected by any action, you may or may not be informed which of you was the initial target of said action. Win condition: You win once all threats to Cynthia are defeated. Bigfan101: So many questions, so little time! As the original 'moderator' in Cynthia's mind, you were the most inquisitive - It wasn't enough to simply know what the rules were, but why those were the rules that existed. You were so new then. Maybe a little naïve to believe you could change the world, one well-moderated decision at a time...but if there were ever a time when you and your endless number of questions could make a difference, it is now...Role: Touch the Fire Twice, Oracle IdentityAbilities: Each night, beginning with night 0, you may submit in this PM one question pertaining to the game. The question must be in yes/no format, and the information given can only be that which the moderator would have known before assigning roles to players. I.e., you may ask any question you like about the setup of the game, but questions about specific players in the game will not be answered. (For example, "Is there a Cop in this game?" is permissible, but "Is [player] a Cop?" is not.) Win condition: You win once all threats to Cynthia are defeated. Zebra: How did you even come about? You're the only identity Cynthia never invented for herself. Xiivi created you, but I'm not sure even he knew what kind of Frankenstein he was creating when he named you. You were just supposed to be for a game - a game where you started out as town, but were then revived (and won) as scum. Fitting, right? Well, now it's time to repeat history. Amongst the many identities Cynthia has had, you're one of the more forgotten ones. But unbeknownst to all but one of those identities, you've been revived again, and now it's time to remind people who you really are - and remind them which identity is really in charge... Role: Cunthia Rosenhooker, Fight-or-Flight TrolololololPartner: Albie Trolololol QT: www.quicktopic.com/51/H/wcBP6GP88y8Abilities: each night, you may submit the command FIGHT: [player]. If that player is town, you will kill him. If that player is not town, you will take flight (commute) for the night. You're well armed for battle, but you must still be careful who you choose to take on... Win condition: You win once your faction has an undeniable majority rule over all others or nothing can prevent this. You came about at a low point - worn out from the stress of modding and law school, but not yet ready to admit that it was all becoming a bit much, you were a reminder of Cynthia's roots; you represent an attempt to reach back to her Starfish-and-Coffee inspired beginning. With your help, she can do just that now. But you must hurry; time is running out and some of the other identities aren't going down without a fight!Safe Claim: butterscotch clouds, 2-S Fight-or-Flight IdentityAbilities: If you are targeted with a night kill, you will either 'fight' and kill the shooter or you will 'take flight' (commute) for the night, as determined by a randomizer. You will receive a message informing you that you either fought or took flight, but you will not be informed who targeted you. If you are not targeted with a night kill, you will not receive a message. Win condition: You win once all threats to Cynthia are defeated. Albie: HATE HATE HATE HATE HATE HATE HATE! You hated everything - as well as you should have, it's not like anything else was on your level. You're the one who accepted all those PMAs on Cynthia's behalf. You're the one who livened up that night. Everyone loved you and your belligerent drunk posting! And yet people now want to get rid of you. Why should YOU be seen as one of the bad guys? As far as you're concerned, you're the belle of the (haters') ball - and you have absolutely no intention of letting that ball end! Role: Silky Johnson, Trololololol Hater and 1-S GladiatorPartner: Zebra Trololololol QT: www.quicktopic.com/51/H/wcBP6GP88y8Abilities: each night, beginning with night 0, you may submit the command HATE: [player], which allows you to place an anonymous vote on that player the next day. Your normal vote in the thread does not have to be placed on the same player that you targeted with your anonymous vote. You may use this command until there are five or fewer players remaining in the game. You also have a gladiator ability! One time, during a day of your choice, you may post the command CHALLENGE: [player] in the game thread. The vote count will be reset to zero, and all players must choose to lynch either you or your target. Whichever player reaches the required vote majority (or if neither player reaches majority, whichever player has more votes at the end of the day) will be lynched. You do not have to use this command if you feel it will not be beneficial, but this command will be unavailable to you once the game has five or fewer players. So think swiftly and challenge wisely! If your teammate is killed before you, you will lose your gladiator ability (if you still have it), but you will inherit his Fight-or-Flight role. You will be able to submit HATE and FIGHT commands simultaneously. Win condition: You win once your faction has an undeniable majority rule over all others or nothing can prevent this. A treasure, that is what you are! You're just a little reminder that behind all the long-winded posts and sometimes caustic demeanor lies a girl who just needs to be reminded of her worth. With your help, Cynthia can be reminded that she's a sexy motherf**ker and finally find a bit of inner peace. But you must hurry; time is running out and some of the other identities aren't going down without a fight!Safe claim: baby squirrel, 1-S GladiatorAbilities: One time, during a day of your choice, you may post the command CHALLENGE: [player] in the game thread. The vote count will be reset to zero, and all players must choose to lynch either you or your target. Whichever player reaches the required vote majority (or if neither player reaches majority, whichever player has more votes at the end of the day) will be lynched. You do not have to use this command if you feel it will not be beneficial, but this command will be unavailable to you once the game has five or fewer players. So think swiftly and challenge wisely! Win condition: You win once all threats to Cynthia are defeated. Az: When it all became too much, she finally ran. But it's not like Cynthia - no, it's not like YOU to go down without a fight. Lured back by your fellow partner in crime (and no stranger to name changes herself) Coco, everyone welcomed Cynthia once again with open arms. But little did they know, they weren't getting old Cynthia. They were getting something a little bit darker, a little bit more reckless, a little bit more dangerous - and you won't be run off so easily this time...Role: antigonerising, Fight-or-Flight CocoRisingPartner: Liucci CocoRising QT: www.quicktopic.com/51/H/QpSUSr8EBjtSqAbilities: each night, you may submit the command FIGHT: [player]. If your target is town, you will kill him. If your target is not town, you will take flight (commute) for the night. You're generally well armed for battle, but some identities are less willing to back down than others, so be careful which one you choose to fight! Win condition: You win once your faction has an undeniable majority rule over all others or nothing can prevent this. When it all became too much, she finally ran. But it's not like Cynthia to go down without a fight. Coaxed into coming back by Coco, you must now help Cynthia find a sense of calm in an internet world full of chaos. Was it a good idea to come back here? It's up to you to prove she was right - before some of her less good-natured identities prove her wrong...Safe Claim: antigonerising, Vanilla IdentityAbilities: You only have your voice and your vote, but you're a Cynthia identity, so that's a loud voice and a heavy vote. People listen to what you have to say more often than not, so you better make it count! Win condition: You win once all threats to Cynthia are defeated. Liucci: Your identity was actually inspired more by someone else - Coco. Also a beloved poster, but pretty widely recognized for her love of drama and chaos, it's not surprise that you have adopted much the same mindset. Some might blame Coco for turning one of Cynthia's identities from the serious poster that she was into the lowkey tea sipper that she's become. But to be quite honest, you've turned into your own kind of beast, and there's no one else to blame for that...Role: ariesrising, CocoRising Bookie and 1-S GladiatorPartner: Az CocoRising QT: www.quicktopic.com/51/H/QpSUSr8EBjtSqAbilities: Each night, starting with night 0, you may submit the command BET: [player]. If that player is the lynch for the next day, you will receive a vote stun, which enables you to temporarily take away someone's ability to vote. You may use the command STUN: [player] on any day of your choice until there are five or fewer players remaining in the game. You do not have to use your vote stuns immediately, but you may only stun one player per day, and a few players may be especially outspoken and refuse to acknowledge your stun...bet and stun accordingly! You also have a gladiator ability! One time, during a day of your choice, you may post the command CHALLENGE: [player] in the game thread. The vote count will be reset to zero, and all players must choose to lynch either you or your target. Whichever player reaches the required vote majority (or if neither player reaches majority, whichever player has more votes at the end of the day) will be lynched. You do not have to use this command if you feel it will not be beneficial, but this command will be unavailable to you once the game has five or fewer players. So think swiftly and challenge wisely! If your teammate is killed before you, you will lose your gladiator ability if you still have it, but you will inherit his Fight-or-Flight role. You will be able to submit BET, STUN and FIGHT commands simultaneously. Win condition: You win once your faction has an undeniable majority rule over all others or nothing can prevent this.
Your identity was actually adopted partially from another poster, Coco. Fun times and some good laughs, that's all Coco really wants to have, and why not? You pretty much agree; Cynthia takes life too seriously some days, and she could use a bit of lightheartedness in her life. Not all of her identities are keen to let life be so simple though, so it's going to be up to you to help fight for the peace of mind Cynthia deserves!Safe Claim: ariesrising, 1-S Gladiator IdentityAbilities: One time, during a day of your choice, you may post the command CHALLENGE: [player] in the game thread. The vote count will be reset to zero, and all players must choose to lynch either you or your target. Whichever player reaches the required vote majority (or if neither player reaches majority, whichever player has more votes at the end of the day) will be lynched. You do not have to use this command if you feel it will not be beneficial, but this command will be unavailable to you once the game has five or fewer players. So think swiftly and challenge wisely! Win condition: You win once all threats to Cynthia are defeated.
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Az Paynter
Diamond Member
On Dsico's Block List™
Joined: May 2005
Posts: 110,679
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Post by Az Paynter on Sept 17, 2015 22:08:38 GMT -5
I am quite certain they would not be flipped.
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Libra
Diamond Member
The One Who Knows Where All the Bodies Are Buried
:)
Joined: September 2003
Posts: 14,376
My Charts
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Post by Libra on Sept 17, 2015 22:10:40 GMT -5
Oh maybe you meant there to be an IF there... I'm just saying I feel that would have given you somewhat of a chance... but you can be defeatist about it too No, Albie, he's right. bigfan and I were never going to be persuaded by him.
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Deleted
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Posts: 0
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Post by Deleted on Sept 17, 2015 22:17:13 GMT -5
@antigonerising There was no way I was gonna convince Bigfan so I didn't try. Whether I killed Libra or Bigfan, the other would still vote me. Why bother? But still, you did not even try. Bigfan was new to the game and impressionable, it would have been worth the attempt to try to woo him to your side. I will say however that Liucci's overeagerness + you jumping in to agree with him too soon are what gave you both away. You didn't distance yourself well enough from him after his challenge. And just fyi you have a pattern of getting EXTREMELY defensive and hostile when it is clear that you're losing, so if bigfan was really that cemented in voting against you it's probably because of your own Day 3 posts. You have to learn how to keep your cool. That's where Zebra had you beat, even when he didn't have the stronger argument. As mad as you may be at town for being...well, typical Pulse town, you should also be mad at yourself. The setup of this game was created in such a way that EVERYONE needed to scumhunt, and if you were scum you also needed to be persuasive should you have the opportunity to out opposing scum, b/c you weren't going to kill them. I still stand by my green room statement that I think you and Liucci were the actual better-playing scum team overall (even with Liucci's lynch) but as far as looking for scum tells go you you missed the same Zebra/Albie giveaways that town did until it was too late, and for you to get mad at town just because they didn't help YOU win is bratty. "You win once all threats to Cynthia are defeated, but if it's obvious you're gonna lose make sure CocoRising wins" was not town's win condition.
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Albie
Administrator
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Posts: 16,232
Staff
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Post by Albie on Sept 17, 2015 22:22:51 GMT -5
Welp.
Oh, so congrats Green Baron as well right?
Also, thank you @antigonerising and @touch for giving me the chance to try this out. I had nothing but fun! I tried really hard to catch up and figure this all out because I didn't want to slow zebra down (and I have to thank him so much for his patience with all my questions and for all his help). Admittedly, I'm no expert. I doubt anyone could be after one game, especially one as elaborate as this one, but its been really, really fun trying. So, thank you mods for all of your efforts and for the great organization. You guys kept up with this game like nobody's business and made it really fluid, interesting and fun. Thanks again!!!
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popstop
6x Platinum Member
Pulse's Summer Intern
Advancing the Mountain Time Zone for all mankind
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Post by popstop on Sept 17, 2015 22:26:07 GMT -5
Congrats Trolololololololololol
:)
Agree that Liucci and Az seemed to be on point until everything unraveled D3. Liucci issuing that challenge really hurt your game.
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bigfan101
6x Platinum Member
I am Sara Evans other fan.
Joined: July 2010
Posts: 6,652
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Post by bigfan101 on Sept 17, 2015 22:26:37 GMT -5
Yeah, I am new but your posts were the only ones that really stood out to me. I went back through and noticed a pattern, and it clicked. That is why I didn't vote last night, cause I was sure you were scum and I wasn't sure about the other two. I don't think you could have convinced me.
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Deleted
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Posts: 0
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Post by Deleted on Sept 17, 2015 22:37:55 GMT -5
Oh yeah, night actions: Night 0/Day 1 - Bigfan asked if there was a three person mafia team. Liucci bet on Green Baron. Night one - Zebra killed Max, Albie placed his initial vote on Drag. Az killed no one b/c he wanted to see what would happen, and Liucci won his bet on Green Baron's lynch so he chose to stun himself because people would not suspect a scum of self-stunning. Bigfan asked if there were just two mafia players. Night two - Zebra killed Drag, Albie placed initial vote on Az. Az killed Surf, Liucci lost his bet and could not stun anyone (I think it was on Surf, but he wasn't allowed to change his bet once someone reached L-2 and Libra threw down his challenge after Surf reached L-2). Bigfan asked if there were two mafia teams. He also tried to ask if one of the teams had two players and the other only had one, but he was only allowed one question at a time so I chose to answer just the first question. Night three - Zebra killed Max, Az killed Libra, bigfan asked if there was a mafia faction that only had a 1-S shot. -------------------------------- Balance. This is long so I'm going to put it behind a spoiler tag, but I know that some may or may not find it questionable so I want to at least offer my reasoning for the setup I came up with. This is a role madness game with 8 town, 2 mafia team 1, 2 mafia team 2. Normal mafia games rely on the fact that there will be possible (probable) mislynches, so town is allowed a certain number of mistakes - but it must use its instincts and analysis to find the scum before they mislynch too many people. The gladiator challenge adds a twist to this principle by allowing town players to challenge someone if they really think that other person is scum. This is very powerful but could also be detrimental; the role hinges on an individual player's ability to correctly spot scum AND to convince other players that his read is correct once a challenge is made.
Scum is inherently weakened by the fact that they are split. A two-person team has a harder time winning against another two-person faction and town than a 3-person team would have against an indie and town, or just town, especially if you create an 'undeniable majority' win condition. With all the town gladiators, + both scum teams being weakened by smaller numbers, I had to give them things that would boost their chances of surviving. So one team got a vote stunner, and the other got a double voter; both teams got a gladiator; and both teams were made immune from nightkills via a 'flight' mechanism (and no town vigs). The hidden double-vote couldn't be stunned, so there was no way for one scum team to 'out' the other by way of stunning the double voter.
Even with this, each team's strengths got counteracted a bit by a couple of things - with CocoRising the vote stun wasn't an automatic; Liucci had to correctly win a bet to even get a vote stun. For both teams, they couldn't use their stun/double vote powers on day one, and the fact that they were immune to nightkills was immediately met with the mirrored risk of being discovered by the opposing scum team, ergo the opponent scum possibly driving a lynch wagon in their direction the next day. the gladiator challenge for scum was a double-edged sword in that they could use it to drive a lynch themselves, but it could also backfire and expose them. Ideally, one team would have discovered another scum player and then used the challenge to try to force the lynch; no matter what happened, town could only benefit from such a scenario. (addendum: I typed up this whole explanation before day 3 so lol that this scenario is in fact exactly what happened.)
Plus, every power role except the nightkills and the oracle was dismissed once the game reached five or fewer players, so there was no way for any faction to gain an easy win by a last minute challenge, vote stunning someone or being able to single-handedly accomplish a lynch.
Along with all the gladiators, town also received an oracle who could ask questions about the setup of the game, starting with night 0. Now think of all the questions that could be asked in this game: "Is there an independent in this game? Are there two mafia factions? Are all town players gladiators? Are any of the gladiators scum?" Imagine starting Day 1 with the knowledge already that there is no independent!
Town's biggest weakness** was the lack of investigative roles to find scum for them. I refuse to consider this underpowering them however, because to say so would be to admit that town cannot function unless there is someone to shove an answer right in their face. The entire point of mafia is for everyone to participate and try to find scum through analysis. Pulse players have steadfastly refused to recognize and cooperate with this basic principle, so I get Xiivi's continual frustration. A lot of my game was based on the very simple principle that you had to actually play the game. even if Az were to discover Zebra were scum for example, it would still be up to Az to find a way to get people to vote Zebra out. Scum needed to be scumhunting just as much as town in this game.
On paper, CocoRising actually got the shaft more than anyone. Trolololol was a little more powered than CocoRising since there were no conditions placed on earning the double vote, and the sheer number of town gladiators put both scum teams at a huge risk. So I will accept a mild amount of grumbling from Az and Liucci because of this, but ultimately it was their own gameplay that cost them the game. Now with that out of the way: The game may or may not have been perfectly balanced; however, do not confuse an unbalanced game with simply poor play. Town lost both because most of you didn't do a good job of analyzing, and because some of you behaved like 'bad townies,' i.e. Libra should not beat himself up for challenging Codex because Codex WAS acting scummy. It is hard enough to find scum as it is without having to deal with that kind of stuff. CocoRising lost because of last-minute bad play, not because the game was so out of whack that it meant everyone was going to side against you if you faced off with another mafia player. In fact that challenge started out with Liucci having the upper hand. I'm still convinced my biggest mistake was simply not making the setup semi-open. The gladiator role threw everyone for a loop, but maybe if I'd started the game with "This a semi-open setup with 8 gladiators" you guys would have wrapped your mind around the role more quickly and not let the layout of the game distract you from actually playing the game.
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Libra
Diamond Member
The One Who Knows Where All the Bodies Are Buried
:)
Joined: September 2003
Posts: 14,376
My Charts
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Post by Libra on Sept 17, 2015 22:43:15 GMT -5
The other thing I'll say is that I'm still not a fan of having 24 hours taken away D2 with basically very little warning. I really don't think that should ever be done arbitrarily in a normal game, because of how strongly it will affect the game. (Maybe if some kind of emergency happens...but that's it.)
The progressively shorter days? Sure. Those are fine, and any issues that happen because of that - when it's out of a person's control, shit happens, but when it's just time mismanagement then it's the players' own faults. But when we've planned for a length of time that gets changed upon the start of the Day? I'm sorry, but no.
No offense intended to anyone here. (And actually, it's cool that you were looking out for Albie to be able to stay in this. If anything though, the D2 length should have been set so at the game start.)
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Post by Devil Marlena Nylund on Sept 17, 2015 22:45:46 GMT -5
The game is over and I'm still confused. Good game though, even if the ending is the same as so many before: I leave confused and Az leaves angry.
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Deleted
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Post by Deleted on Sept 17, 2015 22:46:16 GMT -5
Ok so anyway that concludes this game and I genuinely hope you all enjoyed it, or at the very least didn't think it was hot garbage.
I'm still so disappointed that you guys did not flavor claim on day 1 though! I seriously have never seen a mafia game where people didn't claim their flavors, and the whole 'silky johnson' double vote thing was created around the idea that you guys would catch on to someone having a double identity/try to figure out who was hiding behind their safe claims. I kind of feel like part of the potential fun in this game was lost just due to people not being all that into the flavor. I just thought it was an easy way to come up with a bunch of role names. and am also vain af
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Green Baron
Diamond Member
Banned
Why do I start what I can't finish?
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Post by Green Baron on Sept 17, 2015 22:48:21 GMT -5
I thought the whole point of Silky Johnson was so I could make double entendres
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Libra
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The One Who Knows Where All the Bodies Are Buried
:)
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Post by Libra on Sept 17, 2015 22:50:15 GMT -5
@antigonerising SO MUCH YES WHY ON EARTH WAS I THE ONLY ONE TO EVER FLAVOR CLAIM. :'(
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Deleted
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Post by Deleted on Sept 17, 2015 22:51:20 GMT -5
The other thing I'll say is that I'm still not a fan of having 24 hours taken away D2 with basically very little warning. I really don't think that should ever be done arbitrarily in a normal game, because of how strongly it will affect the game. (Maybe if some kind of emergency happens...but that's it.) The progressively shorter days? Sure. Those are fine, and any issues that happen because of that - when it's out of a person's control, s**t happens, but when it's just time mismanagement then it's the players' own faults. But when we've planned for a length of time that gets changed upon the start of the Day? I'm sorry, but no. No offense intended to anyone here. (And actually, it's cool that you were looking out for Albie to be able to stay in this. If anything though, the D2 length should have been set so at the game start.) Oh! That, I forgot to explain this. Az chose to no-kill on night one and I freaked out b/c I had a really strict timetable for this game to be completed (I have a busy schedule coming up this weekend and next week, and knew Albie wouldn't be able to play past Monday or so as well). I had counted on the game maybe having a few 1 or 0 nightkill phases if scum targeted each other, but him purposely choosing to do that + still looming possibility of scum targeting scum threw me off. Of course it is now obvious there was no need to worry at all, but I didn't know that at the time. I do agree that it wasn't optimal, especially since that was the day phase that fell on a weekend when not a lot of people are around anyway. I just wish I could have thought of a better way to handle it. The shorter phase in itself didn't seem to be a problem though, so I think if I host a future game I will make the first and second day 48-hours from the jump.
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popstop
6x Platinum Member
Pulse's Summer Intern
Advancing the Mountain Time Zone for all mankind
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Post by popstop on Sept 17, 2015 22:55:02 GMT -5
Yes, the flavor was such a cool idea, Cynthia. I thought the metaphor was rather poignant actually.
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Zeebz
Diamond Member
trashy
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Posts: 11,999
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Post by Zeebz on Sept 17, 2015 22:59:16 GMT -5
Cynthia, I really loved the flavor and set-up of the game. It kept things interesting and it was definitely well executed. Kudos to you for it and kudos to Kunt for being a good co-mod!
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Zeebz
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trashy
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Post by Zeebz on Sept 17, 2015 23:06:22 GMT -5
I had nothing but fun! I tried really hard to catch up and figure this all out because I didn't want to slow zebra down (and I have to thank him so much for his patience with all my questions and for all his help). By no means did you slow me down! You did a great job picking up on things and it was my pleasure to help. :)
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Libra
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The One Who Knows Where All the Bodies Are Buried
:)
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Post by Libra on Sept 17, 2015 23:33:08 GMT -5
Reading through the Green Room... popstop: The real reason I moved on from Albie D2 is cause no one else was going for that D1. And standing alone in suspicions like that caused my initial downfall in Az's game, when I suspected Drag. I wasn't up for a repeat of that. Plus, by the time I did get to reading D2, things had happened and I wasn't as sure about him anymore anyway.
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Deleted
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Post by Deleted on Sept 17, 2015 23:52:28 GMT -5
I thought the gladiators replacing the typical vanilla townies was a very creative idea. In spite of perhaps a few minor balancing issues, this game was still great. I'll give credit where credit is due. Albie you played great as scum, esp. for a newbie! Zebra you did too. Both of you, until the latter days, weren't even on our radar. I had fun scumming it up with Az, who I thought was a great partner, very informative and had prior experience as scum. Thanks cynthia and kunt, I enjoyed this game.
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Deleted
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Post by Deleted on Sept 17, 2015 23:53:18 GMT -5
Oh and @jb23241 you said that's a nickname? Like...where'd you find it? From the name Billy Liucci.
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Albie
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Post by Albie on Sept 18, 2015 0:09:02 GMT -5
I thought the gladiators replacing the typical vanilla townies was a very creative idea. In spite of perhaps a few minor balancing issues, this game was still great. I'll give credit where credit is due. Albie you played great as scum, esp. for a newbie! Zebra you did too. Both of you, until the latter days, weren't even on our radar. I had fun scumming it up with Az, who I thought was a great partner, very informative and had prior experience as scum. Thanks cynthia and kunt, I enjoyed this game. Absolutely 100% ditto. I thought you played a really great game. Az I often had doubts about but you I was sure were town up until the last couple days - and never did I put you two together until you basically outed yourselves which I'm not sure why you guys went about it the way you did in the end. I definitely had fun as scum though. Its hard to pull off! I definitely took advantage of my newbie card, maybe too much but ngl, most of my cluelesness was genuine.
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Libra
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The One Who Knows Where All the Bodies Are Buried
:)
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Post by Libra on Sept 18, 2015 0:28:04 GMT -5
Hee hee, I had the "first time scum" experience too Albie. And with Zebra as a scum partner as well no less. I remember getting too worked up and basically panicking towards the end of that first day, not sure what to do. Could've gotten me lynched (until Az claimed out of nowhere and we turned on him for it).
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Deleted
Joined: January 1970
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Post by Deleted on Sept 18, 2015 0:33:13 GMT -5
Putting this here: there are two spots left open for players who wish to play an upcoming tutorial game. It starts September 25th (or October 1st, whichever works best for everyone).
An offer has been extended to Fancy, but if he declines I'll give the spot to Liucci.
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Deleted
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Post by Deleted on Sept 18, 2015 1:01:47 GMT -5
I was scum in my first mafia game too. I lost though
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Lozzy
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Post by Lozzy on Sept 18, 2015 1:08:17 GMT -5
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Deleted
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Post by Deleted on Sept 18, 2015 1:11:03 GMT -5
HOLY SHIT HOW LONG HAVE YOU BEEN BACK
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popstop
6x Platinum Member
Pulse's Summer Intern
Advancing the Mountain Time Zone for all mankind
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Post by popstop on Sept 18, 2015 8:56:53 GMT -5
Will you pls stay this time? :)
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Zeebz
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Post by Zeebz on Sept 18, 2015 15:16:48 GMT -5
Liucci and Az, y'all did a really great job as scum. I didn't think y'all were scum until you came for me.
SLIZZARD PLEASE STAY
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